Why Valorant → Apex Is 1:1
Answer up front: copy the number across unchanged — Valorant 0.5 is Apex 0.5. Both games rotate 0.022° per mouse count at sensitivity 1.0, a convention inherited from the Quake/Source engine family, so their sensitivity scales are interchangeable with no multiplication at all.
Apex sens = Valorant sens × (0.022 ÷ 0.022) = Valorant sens × 1This makes Apex the easiest stop in a multi-game rotation: CS2, Valorant, and Apex all sit on yaw 0.022, so one number works everywhere. The calculator above still shows cm/360 and eDPI so you can sanity-check the transfer.
Valorant to Apex Conversion Table
| Valorant sensitivity | Apex sensitivity | cm/360 @ 800 DPI |
|---|---|---|
| 0.2 | 0.636 | 81.64 cm |
| 0.3 | 0.955 | 54.43 cm |
| 0.4 | 1.273 | 40.82 cm |
| 0.5 | 1.591 | 32.66 cm |
| 0.6 | 1.909 | 27.21 cm |
| 0.8 | 2.545 | 20.41 cm |
| 1 | 3.182 | 16.33 cm |
| 1.2 | 3.818 | 13.61 cm |
What a 1:1 Transfer Does Not Cover
Matching hipfire sensitivity is not matching the whole game. Three Apex specifics to adjust by hand:
- Field of view: Apex runs a wider FOV (up to 110), so targets render smaller at the same distance — many players drop FOV slightly or take a few matches to adjust.
- Per-sight multipliers: each ADS sight in Apex has its own multiplier setting, which a hipfire 360° conversion does not touch.
- Movement: strafing, sliding, and ziplines change how you actually use your aim, so expect a short recalibration period even at identical cm/360.
Frequently Asked Questions
Is Valorant sensitivity the same as Apex Legends?
Yes — the conversion is 1:1. Both games use a yaw of 0.022 degrees per count, so a sensitivity of 1.0 in Valorant turns the view exactly as far as 1.0 in Apex Legends. Your Valorant number transfers directly.
Why does Apex use the same yaw as Valorant?
Both games inherited the 0.022 yaw convention that dates back to the Quake/Source engine family. It is a community-measured value that converter sites agree on, not something either studio officially publishes — but it has been stable for years and 1:1 transfers are widely confirmed by players.
Does the 1:1 conversion also apply to CS2?
Yes. CS2, Valorant, and Apex Legends all sit on yaw 0.022, so all three sensitivity scales are interchangeable with no multiplication needed — the rare trio where you can copy settings straight across.
Why does Apex still feel different after a 1:1 transfer?
Sensitivity matching only equates hipfire 360° distance. Apex runs a higher FOV, has aim-down-sight multipliers, and movement mechanics like strafe and slide that change how you use your aim — so expect an adjustment period even with identical cm/360.