The CS2 → Valorant Ratio (0.314)
CS2 (Counter-Strike 2) rotates 0.022° per mouse count at sensitivity 1.0; Valorant rotates 0.07°. To keep the same physical 360° distance, divide by that gap:
Valorant sens = CS2 sens × (0.022 ÷ 0.07) = CS2 sens × 0.314Answer up front: CS2 2.0 → Valorant 0.629. CS2 1.59 ≡ Valorant 0.5. The two most common CS2 sensitivities at 800 DPI — 1.5 and 2.0 — land at Valorant 0.471 and 0.629.
CS2 to Valorant Conversion Table
| CS2 sensitivity | Valorant sensitivity | cm/360 @ 800 DPI |
|---|---|---|
| 0.5 | 0.157 | 103.91 cm |
| 1 | 0.314 | 51.95 cm |
| 1.5 | 0.471 | 34.64 cm |
| 2 | 0.629 | 25.98 cm |
| 2.5 | 0.786 | 20.78 cm |
| 3 | 0.943 | 17.32 cm |
| 3.5 | 1.1 | 14.84 cm |
| 4 | 1.257 | 12.99 cm |
Valorant's slider accepts three decimal places, so round the converted value to 3 decimals when you type it in — the remaining difference is far below what a hand can feel.
Converting Back: Valorant → CS2
Going the other way, multiply by 3.18: Valorant 0.5 → CS2 1.59, Valorant 0.4 → CS2 1.27. If you ever migrate settings in the other direction, the all-game converter handles either way — and covers Apex, Overwatch 2, and Fortnite in the same place.
Frequently Asked Questions
What is the CS2 to Valorant sensitivity conversion ratio?
Multiply your CS2 sensitivity by 0.314 to get Valorant. Valorant's sensitivity scale is about 3.18 times coarser than CS2's because its yaw is 0.07 versus CS2's 0.022. For example, CS2 2.0 → Valorant 0.629, and CS2 1.59 ≡ Valorant 0.5.
Is the CS2 to Valorant ratio exact?
It is exact given the yaw constants (0.022 vs 0.07), but those constants are community-measured rather than officially published, and Valorant's slider only accepts 3 decimal places — so expect a difference of at most a few thousandths, which is imperceptible in play.
Do CS2 and Valorant have the same sensitivity scale?
No. Although both games show a small decimal sensitivity number (like 0.5 or 2.0), one unit of Valorant sensitivity turns the view about 3.18 times more than one unit of CS2 sensitivity. That is why converted Valorant values always look much smaller than the CS2 value you came from.
Will my CS2 crosshair placement carry over to Valorant?
Only if the physical sensitivity matches. Converting with the 0.314 ratio gives you the same cm/360, so flick distances feel the same. Note that Valorant's default FOV differs slightly from CS2's, so visual judgment of distances may take a few matches to recalibrate even with matched sensitivity.