Banner Rules, Compared
| Game | Base rate | Soft pity | Hard pity | 50/50 guarantee | Spark |
|---|---|---|---|---|---|
| Wuthering Waves | 0.8% | from 66 * | 80 | yes | — |
| Arknights | 2.0% | from 51 | 99 | yes | 300 |
| Goddess of Victory: NIKKE | 4.0% | — | none | no | 200 |
| Tears of Themis | 1.6% | — | 100 | no | — |
| Solo Leveling: Arise | 1.2% | from 61 | 80 | no | — |
| Hearthstone (packs) | 5% / pack | — | 40 packs | — | — |
* community-measured, not officially published. Hearthstone's rules are per pack rather than per pull — its own calculator handles the pack math.
Expected Pulls, Compared
Headline rates mislead — the ramp is what you feel. Expected pulls to the next top rarity, computed by the same engine the calculator above runs:
| Game | Expected pulls | P50 | P90 |
|---|---|---|---|
| Wuthering Waves | 53.5 | 67 | 72 |
| Arknights | 34.6 | 35 | 60 |
| Goddess of Victory: NIKKE | 25.0 | 17 | 57 |
| Tears of Themis | 50.0 | 43 | 100 |
| Solo Leveling: Arise | 45.2 | 58 | 67 |
NIKKE's flat 4% gives an expected 25 pulls — the best on paper — but with no pity floor its P90 stretches past 50, while Arknights' ramp wraps 90% of players inside 60 pulls. That contrast is exactly why this table exists.
How to Use This Table
Pick your game above, enter your current pity and 50/50 state, and the odds update for your real position. Each game also has a dedicated page with the full verified rules table and FAQ — linked from the comparison rows' home pages in the hub.
Frequently Asked Questions
Which gacha game has the best rates?
There is no single answer — NIKKE's 4% headline SSR rate is the highest here, but it has no pity ramp, so the guarantee only arrives through the 200-pull mileage exchange. Games with hard pity (Wuthering Waves at 80, Tears of Themis at 100) guarantee the top rarity sooner. Pick your game in the calculator above and compare P50/P90 pulls rather than headline rates.
What is soft pity?
Soft pity is the hidden ramp where the per-pull probability climbs after a threshold — e.g. Arknights adds +2% per pull after 50, and Solo Leveling: Arise officially adds +5.8% from the 60th draw. Some games publish it; in others (like Wuthering Waves' ~66) it is community-measured, and this site flags those values wherever used.
What is a spark or mileage exchange?
A spark is a fixed-pull-count exchange that lets you buy the banner character directly: Arknights limited banners at 300 pulls, NIKKE's Gold Mileage shop at 200. It is the true worst-case cost — no luck involved.
Do all of these games have a 50/50 guarantee?
No. Wuthering Waves and Arknights limited banners use a 50/50 with a guarantee on the next gold if you lose. NIKKE, Tears of Themis and Solo Leveling: Arise use a plain share model — every gold independently has the featured chance, with no missed-pull compensation. The comparison table above lists this per game.