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Zenless Zone Zero Battery Calculator

1 Battery per 6 minutes · cap 240 · full refill takes exactly 24 hours

Calculator
OmnicalcX
0
Regeneration rate
1 / 6m
Natural income
240/ day

Battery parameters verified from zenless-zone-zero.fandom.com/wiki/Battery_Charge (2026-11).OmniCalcX is not affiliated with or endorsed by any game publisher. Game names are trademarks of their respective owners. Game parameters are compiled from official publications and community-measured data — always verify in-game.


Battery Charge Refill Basics

Answer up front: Battery Charge regenerates 1 per 6 minutes (10 per hour), caps at 240, and refills from zero in exactly 24 hours —240 per day, the same pace as Honkai: Star Rail.

Polychrome Refills — What They Cost

You can force-refill Battery with Polychrome: up to 8 times per day, 60 Battery each, at escalating cost — starting at 50 Polychrome for the first and reaching 200 for the eighth. Unlike Genshin's six-tier ladder, ZZZ doubles the cheap end, so the "is it worth it" math tips after the first few refills. Since the same Polychrome funds limited banners, most players treat refills as a last resort during material crunches only.

Backup Battery vs Natural Regen

Backup Battery modules (battle pass, events, the coffee shop) push your stored Battery above the 240 cap — but the real-time 1-per-6-minutes regeneration never overflows on its own. That makes ZZZ stricter than Star Rail (which at least diverts overflow into a reserve): spend below cap before you log off, or the overnight regen is gone.

Frequently Asked Questions

How long does Battery Charge take to refill in Zenless Zone Zero?

Battery Charge regenerates 1 point every 6 minutes (10 per hour), so going from 0 to the 240 cap takes exactly 24 hours — the same pace as Honkai: Star Rail.

How much Battery do you get per day in ZZZ?

240 per day from natural regeneration. Coffee shop daily purchases and event items add more on top.

Is Polychrome refill for Battery worth it?

You get up to 8 daily refills of 60 Battery at escalating Polychrome cost, starting at 50 for the first and reaching 200 for the last. The first one or two are defensible for grinding-limited materials; the later tiers are poor value for a premium currency that also funds the gacha banners.

Does Battery stop at 240?

Natural regeneration stops at the 240 cap. Backup Battery modules (battle pass and events) can push you above the cap, but real-time regeneration itself never overflows.

This tool provides estimates for informational purposes only. Results may vary based on individual circumstances.